Absynth Sound Design Experiment – Non-Linear Radioactive Soda Can

Radioactive soda can

I recently did a post where I manipulated the sample of the sound of a pen striking a half-full can of soda with Ableton Push and pad pressure. In this post I used the same sample, but this time with Absynth. You can listen to the experiment on Soundcloud here or in the embedded player below.

The recoridng starts with the original sample just to illistrate the starting point. I built an Absynth preset with granular synthesis to manipulate the play head plus grain size. I use the Aetherizer effect to further manipulate the signal with a comb filter with feedback. I achieve non-linearity by setting the sample start envelope to "Loop" which causes the sound to keep re triggering and playing through the grains and filing up the Aetherizer's buffer. When played at certain pitches, this non-linearity feedback results in a Geiger counter-like sound. All that from a coke can strike :^) A play the preset with various notes to show how different the harmonic content is as it feedback at different frequencies.

I've become quite handy with Absynth, so if there is some aspect of Absynth you'd like me to do a post on, leave a comment.
 

 

Mark Mosher 
Electronic Musician, Boulder, CO
 
http://www.markmoshermusic.com 
http://www.aiwinter.net 
http://bouldersynth.com (meetup)

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